Friday, 31 May 2013

[2013] #22 | The Hamlet - A Journey's End

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WT: How did you originally come into contact with the Chiptune scene?

The Hamlet: It was down to nostalgia I guess. I have fond memories playing on a variety of 8 bit consoles and home computers as a kid and the complex but 'bitty' soundtracks were always a massive part of these early adventures. Cut to about 7 years ago and I came across 'the advantage', their NES covers took me right back to the days of sitting on the floor as close to the TV as possible screaming at pixelated ducks. I was hooked again, and so I grabbed a NSF player and started trawling through the Nintendo back catalogue and enjoying a slice of my childhood. It wasn't long before I came across the newer original NSFs and the work of people like Rushjet1. It expanded from there really, as soon as I found people were making their own stuff I looked for it everywhere.

Friday, 24 May 2013

[2013] #21 | Comptroller - Stand Up! Yukawa!

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WT: How did you originally come into contact with the chiptune scene?

Comptroller: Back in 2006 I found my faulty old NES in a cupboard and looked online for a way to fix it. I ended up finding NES Dev forums and sites like 2a03.org, discovered people were making new music with these old machines, and got sucked in. I remember finding a video of Nullsleep playing some European club with a Game Boy & keyboard, people dancing like maniacs, and being amazed. The NSF Archive, 8 Bit Peoples catalogue & Nullsleep's MCK/MML tutorial were my main starting points.

Friday, 17 May 2013

[2013] #20 | el Musho - 0xDWARF

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WT: How did you first come into contact with the chiptune scene?

El Musho: When I was eleven or twelve I got a shareware CD with modplug tracker on it. It took me some time to learn how to use it but at thirteen I was spitting out midi-instrumented tracks at a steady pace. A while later I learned that the music from my favourite games (jazz jackrabbit and unreal tournament) were actually XM modules and a lifelong spree of stealing samples began.

In 2011 me and a friend decided to buy Gameboys to further progress in the chiptune scene, I was bored with milkytracker and thought that a real sound chip might spice things up (it did).

Friday, 10 May 2013

[2013] #19 | Love Through Cannibalism - Beach Glitch

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WT: To begin with, what was your first contact with the chiptune world?

Love Through Cannibalism: Paying attention to my favourite Gameboy game from my childhood: Kirby's Dream Land. I noticed how some parts of the soundtrack stopped playing when other sound effects were playing, same thing for Pokémon OST. I didn't know about channels and that kind of things! (Love Through Cannibalism laughs) I was around 6... (Love Through Cannibalism stares at the horizon with a nostalgic feel in his aura).

Then I got the Gameboy Camera, and I toyed around with Trippy-H for a bit. I was totally unaware of chiptune music or music making in general, I kind of just pressed buttons. But many years later, when I was 19, I gained my interest back while listening to iamerror randomly, then I was aware of the interesting point of mixing chiptune sounds with other genres.


Friday, 3 May 2013

[2013] #18 | XyNo - Thrashboy

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WT: What was your first contact with the chiptune scene?

Xyno: I discovered chipmusic in the fall of 2006 when I saw the trailer for the movie "We are the strange" !!! The song in it was TATU's cover of 30minut made by Yerzmyey !!! I found it so good that I went to the website and tried to find it but discovered 8BP instead...It was love at first sight !!! :)